Engine choice, made early and documented
We evaluate the engine against the project rather than picking a house favourite. Open-source engines such as Godot offer 2D and 3D support, a lightweight workflow, and inspectable source — good for lean teams and experimental work. Commercial engines bring large middleware libraries and established console pipelines, which matters when the target list includes consoles. Either way, the reasoning gets written down: on a two-year project, the reason has to outlive anyone's memory of it.